Thursday, April 26, 2018

face printing

OK, I felt kind of stupid when my friends just said to me...you get me a face mold printing shit...and then we let you know... so...I thought this shit was granted already...silly me...so...news of the day, print an assholl face, and whatever you do...remember me. 1st "scanning is with the Kinect and the software Skanect" 2nd 1) Connect the Kinect to the computer USB port;
2) Open Skanect software and change the setup information;
2.1) Skanect: 
At “Prepare” window I went to New / Start a New Scan / Define Scene as “Body” / Let the Bounding box to be 1 x 1 x 1 meters / Defined the path to save the file. At Settings I changed the “Recording Feedback” to GPU (Graphic Processing Unit) in order to get a better scanning / In “Feedback Quality” I let the default “Medium” quality for not overloading the computer capacity / In “Offline Recording I checked “All Frames” (default) and turned off the “GPU Live Point Cloud”.
3) After defining those additional settings I started the scanning on the window “Record”. There I defined the scanning time period (20 seconds) and the timer before start scanning (5 seconds). 3rd generate the mesh in the Skanect software and exported it to a PLY format 4th send the file to print in a software called VCarve:
1) Check the material size and the final object size.
2) Define the mill diameter (6mm) and type (helicoidal);
3) Determine the space between each milling layer (the time of carving can be determined here), the less space between each mill path the better will be the resolution;
4) Adjust the “Finishing” parameters;
5) Referencing the mill while resetting the X/Y/Z axes;

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